This is one of the cars I built to use in a race track scenario. These are lo-poly builds, game friendly, and come with the UV maps and the model in Direct X
The UV is set up to show letters/numbers/images in reverse, so they should render correctly. These are set up for RAD, but a simple FBX could make them usable in Unity or Unreal.
Any place I used real names on the graphics they were pulled from my own books. No gas filler on any of them, no small details, I wanted to use them in a game, so I don’t need all the minutia.
Download the Model free: Click Here