Render nine. These uploads are zipped and contain the model and the uv work. These models are nor scaled yet, or tweaked to work in RAD. That work has been done and will be in the RAD update. These models are the same vehicle and mapping, but you can scale and adjust it to fit in Unity or Unreal or any other game maker.
I chose to align the nose to Z. Adjust the model to absolute center above Y, and adjust via width to, 2.7890 width for all of the Stock Cars as I added them to RAD. That way, in RAD at least, they can be dropped onto any of the 5 P-Car Stock car setups and will fit perfectly. These uploads however are available for you to scale, orientate and use as you wish.
You can download the model and the UV work here: Click here