This is a dirt track I built over the last few months and finally finished. It is hand built, not modular or BTB. I built it to test out some fade pieces of road texture. Once started I wanted to finish it, but I have a habit of never finishing unless I set a goal, so the other day I took it apart and then put together the pieces I wanted. I wound up with three separate landscape/tracks. I load the others soon. I show the finished model and then load it in Rad Sandbox as a RigidBody and drive around to show the work. #rigidbody #directx #gamemodel #3DRoadBuild #3dlandscapedesign
Building a road and doing the UV/Graphics work using Open FX modeler and Ultimate Unwrap.
#3dgamebuilds #OpenFXModeler #RadSandbox #3DGameAssets #3dmodels #RoadModels
Discover more from Pcgeos
Subscribe to get the latest posts sent to your email.